After capturing your enemies Hero, you may find he/she's a 'poison pill' with an abusive name. Change it here.
Hasta la vista, Baby! The Feasting Hall is full but there's a better Hero in the Inn? Time for retirement.
In the example below an L10 hero has accumulated enough experience to go up a level. Experience can be gained by:
- Appointing a Hero to be Mayor - continuous trickle feed
- Leading troops into Battle - can get a lot of experience very quickly, but needs big casualty count
- Anabasis (+1,000 experience)
- Epitome of Military Science (+10,000)
- On War (+100,000)
Requires Holy Water Item. Allows redistribute of the same number of points as the Hero level.
Rewards can alter Hero Stats temporarily or Loyalty permanently. A 15 minute cool-down is enforced between all
types of reward. There are three kinds of Rewards:
100 gold for each level of a Hero buys 5 loyalty points.
Seek independent financial advice before trying this with a high level Hero.
|Each Item gives a 25% increase in one stat for 24 hours|
|The Art Of War||Intelligence|
|The Wealth of Nations||Politics|
Changes need to be saved before leaving this window or they are lost.
Level 1 accommodates up to 1 Hero.
Level 2 accommodates up to 2 Heroes.
|Costs Time: 12m 00s|
Level 3 allows a max of 3 Heroes.
|Costs Time: 24m 00s|
Level 4 allows a max of 4 Heroes.
|Costs Time: 48m 00s|
Level 5 allows a max of 5 Heroes.
|Costs Time: 1h 36m 00s|
Level 6 allows a max of 6 Heroes.
|Costs Time: 3h 12m 00s|
Level 7 allows a max of 7 Heroes.
|Costs Time: 6h 24m 00s|
Level 8 allows a max of 8 Heroes.
|Costs Time: 12h 48m 00s|